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Comparison
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Vercel vs. Harper Benchmark Test

Harper runs live, personalized apps 4–14x faster than Vercel by unifying data, logic, cache, and messaging in one runtime.
Comparison

Vercel vs. Harper Benchmark Test

Harper
at Harper
June 25, 2026
Harper
at Harper
June 25, 2026
Harper
at Harper
June 25, 2026
June 25, 2026
Harper runs live, personalized apps 4–14x faster than Vercel by unifying data, logic, cache, and messaging in one runtime.
Harper

Benchmark results show Harper delivering 4–14x faster response times than Vercel across live, personalized application workloads. The difference comes from Harper’s unified runtime, which brings data, logic, cache, and messaging together to reduce latency and simplify architecture. View the full Vercel vs. Harper benchmark results →

Benchmark results show Harper delivering 4–14x faster response times than Vercel across live, personalized application workloads. The difference comes from Harper’s unified runtime, which brings data, logic, cache, and messaging together to reduce latency and simplify architecture. View the full Vercel vs. Harper benchmark results →

Harper runs live, personalized apps 4–14x faster than Vercel by unifying data, logic, cache, and messaging in one runtime.

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Harper runs live, personalized apps 4–14x faster than Vercel by unifying data, logic, cache, and messaging in one runtime.

Download

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Harper runs live, personalized apps 4–14x faster than Vercel by unifying data, logic, cache, and messaging in one runtime.

Download

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Explore Recent Resources

Blog
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Agentic Engineering Needs an Opinion: Why Scale Starts with Architecture

AI coding works in a sandbox because the environment is trivially narrow. Real systems have history, constraints, and blast radius. Coding agents make sound decisions only when the architecture is explicit and shared. Opinion isn't a constraint on agentic engineering, it's what makes it possible at scale.
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Blog
AI coding works in a sandbox because the environment is trivially narrow. Real systems have history, constraints, and blast radius. Coding agents make sound decisions only when the architecture is explicit and shared. Opinion isn't a constraint on agentic engineering, it's what makes it possible at scale.
A smiling man with a beard and salt-and-pepper hair stands outdoors with arms crossed, wearing a white button-down shirt.
Stephen Goldberg
CEO & Co-Founder
Blog

Agentic Engineering Needs an Opinion: Why Scale Starts with Architecture

AI coding works in a sandbox because the environment is trivially narrow. Real systems have history, constraints, and blast radius. Coding agents make sound decisions only when the architecture is explicit and shared. Opinion isn't a constraint on agentic engineering, it's what makes it possible at scale.
Stephen Goldberg
Jun 2026
Blog

Agentic Engineering Needs an Opinion: Why Scale Starts with Architecture

AI coding works in a sandbox because the environment is trivially narrow. Real systems have history, constraints, and blast radius. Coding agents make sound decisions only when the architecture is explicit and shared. Opinion isn't a constraint on agentic engineering, it's what makes it possible at scale.
Stephen Goldberg
Blog

Agentic Engineering Needs an Opinion: Why Scale Starts with Architecture

AI coding works in a sandbox because the environment is trivially narrow. Real systems have history, constraints, and blast radius. Coding agents make sound decisions only when the architecture is explicit and shared. Opinion isn't a constraint on agentic engineering, it's what makes it possible at scale.
Stephen Goldberg
Blog
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Building a Cozy Sandbox Game on Harper

A nature-restoration game with six biomes, 150 animals, and a real food web — built with a single Harper component as the entire backend. One YAML file wires the database, API, content seeder, and static host. The same binary ships offline on itch.io.
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A nature-restoration game with six biomes, 150 animals, and a real food web — built with a single Harper component as the entire backend. One YAML file wires the database, API, content seeder, and static host. The same binary ships offline on itch.io.
Person with long wavy brown hair wearing a bright pink shirt with a teal trim, smiling outdoors in soft sunlight with blurred trees in the background.
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Blog

Building a Cozy Sandbox Game on Harper

A nature-restoration game with six biomes, 150 animals, and a real food web — built with a single Harper component as the entire backend. One YAML file wires the database, API, content seeder, and static host. The same binary ships offline on itch.io.
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Blog

Building a Cozy Sandbox Game on Harper

A nature-restoration game with six biomes, 150 animals, and a real food web — built with a single Harper component as the entire backend. One YAML file wires the database, API, content seeder, and static host. The same binary ships offline on itch.io.
Bailey Dunning
Blog

Building a Cozy Sandbox Game on Harper

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Blog
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Your Website was Built for Humans. AI Needs Something Cleaner.

The web spent a decade optimizing for browsers. JavaScript-heavy rendering, dynamic CMS templates, and client-side hydration made pages beautiful and machines blind. AI answer engines retrieve, parse, and cite content directly. If your best content is trapped behind a render cycle, a cleaner source wins.
A.I.
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Your Website was Built for Humans. AI Needs Something Cleaner.

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Your Website was Built for Humans. AI Needs Something Cleaner.

The web spent a decade optimizing for browsers. JavaScript-heavy rendering, dynamic CMS templates, and client-side hydration made pages beautiful and machines blind. AI answer engines retrieve, parse, and cite content directly. If your best content is trapped behind a render cycle, a cleaner source wins.
Aleks Haugom
Blog

Your Website was Built for Humans. AI Needs Something Cleaner.

The web spent a decade optimizing for browsers. JavaScript-heavy rendering, dynamic CMS templates, and client-side hydration made pages beautiful and machines blind. AI answer engines retrieve, parse, and cite content directly. If your best content is trapped behind a render cycle, a cleaner source wins.
Aleks Haugom
Tutorial
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Harper's AI Stack: Models API, Agent Loop, and Built-in Agent

Harper 5.1 ships three layered AI capabilities: a provider-agnostic Models API supporting OpenAI, Anthropic, Bedrock, and Ollama; a built-in agentic loop via toolMode: 'auto' with hard budget controls; and an opt-in Harper Agent component. Switching providers is a config change, not a code change.
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Tutorial
Harper 5.1 ships three layered AI capabilities: a provider-agnostic Models API supporting OpenAI, Anthropic, Bedrock, and Ollama; a built-in agentic loop via toolMode: 'auto' with hard budget controls; and an opt-in Harper Agent component. Switching providers is a config change, not a code change.
Person with very short blonde hair wearing a light gray button‑up shirt, standing with arms crossed and smiling outdoors with foliage behind.
Kris Zyp
SVP of Engineering
Tutorial

Harper's AI Stack: Models API, Agent Loop, and Built-in Agent

Harper 5.1 ships three layered AI capabilities: a provider-agnostic Models API supporting OpenAI, Anthropic, Bedrock, and Ollama; a built-in agentic loop via toolMode: 'auto' with hard budget controls; and an opt-in Harper Agent component. Switching providers is a config change, not a code change.
Kris Zyp
Jun 2026
Tutorial

Harper's AI Stack: Models API, Agent Loop, and Built-in Agent

Harper 5.1 ships three layered AI capabilities: a provider-agnostic Models API supporting OpenAI, Anthropic, Bedrock, and Ollama; a built-in agentic loop via toolMode: 'auto' with hard budget controls; and an opt-in Harper Agent component. Switching providers is a config change, not a code change.
Kris Zyp
Tutorial

Harper's AI Stack: Models API, Agent Loop, and Built-in Agent

Harper 5.1 ships three layered AI capabilities: a provider-agnostic Models API supporting OpenAI, Anthropic, Bedrock, and Ollama; a built-in agentic loop via toolMode: 'auto' with hard budget controls; and an opt-in Harper Agent component. Switching providers is a config change, not a code change.
Kris Zyp